Season 1
Episodes • 1983

1. War's End
25 minChirico Cuvie demands answers when his unit opens fires on their forces during a top-secret mission, but his superior officer stonewalls him. What is going on?
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2. Uoodo
25 minMonths after the mission that changed his life forever, Chirico hides in the wretched hive known as Uoodo. What recourse does he have when he is enslaved by a local gang?
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3. Encounter
25 minChirico has plans for the ruined Scopedog he found in the junkyard. Will this be the opportunity he needs to turn his luck around?
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4. Battling
25 minRecognizing Chirico's expertise as a pilot, Gotho offers him an opportunity to make his fortune in the underground VOTOMS gladiatorial sport known as Battling.
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5. The Trap
25 minChirico is caught by powerful people who believe the soldier was sent to Uoodo under orders. As they torture him for information, Chirico's allies plan a rescue mission.
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6. Prototype
25 minReflecting upon the events thus far, Chirico leaves to face the chief of police. His allies plan a daring heist without him.
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7. The Raid
25 minRumors swirl of the police using a city-wide sweep as cover for a mysterious transport. Intrigued, Chirico investigates.
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8. The Deal
25 minThe crew celebrates, but Chirico wishes no part in the spoils. While the police react, another player watches from the shadows.
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9. The Rescue
25 minChirico faces the wrath of the police alone. Enraged, Coconna demands that the crew return to help their friend.
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10. Red Shoulder
25 minThe police adopt a scorched earth policy in their attempts to flush Chirico and his allies out. Forced to run, the four take drastic measures to save their own lives.
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11. Counterattack
25 minThe Prototype defies a direct order to engage Chirico in combat. The police chief and Borough attempt to discover why while the AT pilot dominates the battle.
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12. Bonds
25 minChirico and the Prototype are discussing their situation when the police discover their location. Borough proposes that Battling pilots chase after them.
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13. Escape
25 minThe military occupies Uoodo and demands the surrender of police forces. Chief Iskui is ordered by his superior to buy time so the Prototype can be smuggled out of the city.
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14. Assemble EX-10
25 minThree months after the events on Uoodo, a new chapter unfolds as Chirico finds himself on the front lines as a mercenary in the war-torn kingdom of Kummen.
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15. Doubts
25 minCaptain Kan Yu's assistance arrives just in time and Chirico is questioned for his battlefield decision. A PS is a deadly opponent, so what are their options when facing one?
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16. Clean Sweep
25 minThe mercenaries fend off a guerrilla raid, but Pol is shocked when he recognizes one of the attackers. Chirico discovers Pol's connection to the Kummen army.
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17. Reunion
25 minChirico miscalculated, and the enemy was not who he thought it was. Despite this, he's still determined to find answers, and the two soldiers clash.
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18. Tournabout
25 minChirico's been found, but his miraculous survival causes the suspicious Captain Kan Yu to accuse him of switching sides and demands his interrogation.
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19. Intentions
25 minA Melkian officer plans to inspect the front lines when the Veela unleash their assault on EX-10 and Niitan. Vanilla refuses to abandon the club despite Coconna's urging.
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20. Fyana
25 minChirico reflects upon his previous adventure and the events that led to his reunion with Fyana in Uoodo.
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21. Upriver
25 minChirico is put in charge of an operation against enemy headquarters. Kan Yu objects, believing he should be in command instead.
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22. Contact Blast
25 minKan Yu is criticized for his actions and ordered to follow a new strategy as everyone's plans seemingly depend on Chirico.
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23. Complications
25 minFyana seizes an opportunity and flees into the jungle. An injured Borough is enraged when he realizes that Ypsilon has gone after her and orders the unthinkable.
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24. Intersection
25 minLoyalties are tested after Chirico rewards his friends with the truth after they save both him and Fyana from an ambush.
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25. Infiltration
25 minA man left for dead refuses to die, despite everything the jungle throws at him. Meanwhile, Chirico's group plans their assault.
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26. Closing In
25 minVanilla must join a massive assault, despite Gotho and Coconna's concerns. With the forces converging on the palace, is the war finally coming to an end?
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27. Dark Change
25 minThree figures muse over the status of the war as fighting rages on the planet below. Chirico confronts Borough and demands answers regarding the PS.
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28. Destiny
25 minBefore the next adventure begins, Chirico recalls painful memories of his past exploits in Uoodo.
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29. Two People
25 minChirico and Fyana may have escaped Kummen, but they now find themselves in an undisclosed and seemingly abandoned location. For what purpose are they there?
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30. Phantasm
25 minChirico and Fyana attempt to thwart their attackers, but they are too numerous. Does the enemy have good reasons for its actions?
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31. Nonaggression Zone
25 minThe captain is done playing and vows to capture Chirico and Fyana. A distraction is all it takes for Chirico's AT to suffer critical damage.
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32. Ypsilon
25 minChirico's condition deteriorates, and Fyana must take drastic measures if she wishes to save him.
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33. Showdown
25 minChirico and Fyana fight at a disadvantage against Ypsilon. How will they turn the tide when Ypsilon's hatred for Chirico drives him to a single-minded purpose?
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34. Planet Sunsa
25 minA brawl with a scavenger gang leads to a reunion with an old friend. Meanwhile, a captain must decide whether to continue a mission or pursue Chirico.
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35. Deadline
25 minThe ATs stare each other down in grim anticipation of the coming battle. When the Balarant suddenly attack, everyone must scramble for their lives.
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36. Love and Hate
25 minThe trio is alone in the desert and low on oxygen. Zophie has not forgotten, nor has she forgiven. But to survive, she may need Chirico's assistance regardless.
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37. Captives
25 minRepairs on the AT continue, but the Balarant forces are quickly approaching. Chirico wants his friends to save themselves, but they have other plans.
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38. Darkness
25 minYpsilon and Chirico are destined to fight over and over. But when they are both trapped by debris, can Ypsilon set aside his hatred in the interest of mutual survival?
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39. Perfect Soldier
25 minWith the immediate danger behind them, Chirico and Ypsilon prepare for their sworn rematch. Will they finally be able to settle things once and for all?
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40. Friends
25 minTime is a flat circle. Chirico remembers how he escaped from Kummen alongside Fyana, only to end up on a mysterious warship.
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41. Quent
25 minWith his ship crashed, Chirico has no choice but to venture into the hostile deserts of Quent if he wishes to continue his mission.
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42. The Desert
25 minThe Society no longer underestimates Chirico and considers him a legitimate threat. Meanwhile, Chirico and Shako must brave the desert on their travels.
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43. Legacy
25 minThe twins decide to make planetfall. Meanwhile, Chirico requests entrance to the Quentman village.
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44. The Forbidden
25 minThere can be no more room for doubt in the Society's mind: Quent contains a trove of advanced technology. What will be their next move after this discovery?
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45. Encounter
25 minThe events on Quent captures the attention of another party, which deploys its forces in response. Chirico and Shako explore the ruins beneath the planet's surface.
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46. Premonition
25 minAs Gilgamesh and Balarant forces prepare for battle, the Society wonders how they can use this to their advantage. Unless something changes, Quent will turn into a warzone.
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47. Disaster
25 minThe battle rages over the planet. To the victor goes Quent's secrets. Chirico's friends escape in a stolen Gilgamesh ship but are quickly intercepted by the Balarant.
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48. Successor
25 minOnboard a ship not under their control, its passengers can only wait as it ventures closer to an object that is clearly no moon. What awaits all of them inside?
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49. Overman
25 minA 3,000-year-old truth unites the warring Gilgamesh and Balarant into a single, vengeful army. Meanwhile, what are the implications for Wiseman's plans with Chirico?
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50. Storm Clouds
25 minA failed mutiny solidifies Chirico's control. The joint Gilgamesh/Balarant fleet devises ways to fight Wiseman. As forces converge, a question burns: How can one stop a god?
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51. Carnage
25 minHistory is filled with men who sacrificed everything in pursuit of power. Fyana refuses to let her love be one of them. Is Chirico truly willing to make everyone his enemy?
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52. Shooting Star
25 minThe road was long and hard-fought but in the end, a choice will be made. That choice will determine the fate of the entire galaxy.
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